Is Charizard ex the new Zoroark GX for Pokémon?
If you’ve played Pokémon for a while (or any TCG, for the purpose of this article), I am sure you can easily name an iconic card that was played either because of ist outstanding attack power, or one that is legendary for its strong or even broken ability. The release of a card that combines both is thus a rare thing to witness.
A while ago, I wrote an article talking about the versatility of Zoroark GX (Sun & Moon era, 2017-2019) and how it became one of the most powerful cards I can remember because of the number of plays and strategies it enabled. It was a very rare case of a card that was both a draw engine and an attacker, a combination that is very unusual to find.
Looking at the state of our current metagame (Twilight Masquerade, 2024), I suddenly had a déjà vu. Because we are having a bit of a similar situation with another well-known and popular darkness-type Pokémon: Charizard ex.
Charizard ex: More than an attacker | Pokémon
It's probably not breaking news for anyone that Charizard has become one of the most powerful cards to be printed in the Scarlet & Violet era. But with every new set or expansion, it seems to only get better and better. And until Pokémon decides to print a generic grass-type attacker (similar to what they did with Drapion V and Mew VMAX), Charizard is going to continue dominating the game.
The thing is that I am not only referring to the typical Charizard build, where you basically evolve Charizard after Charizard until you win the game by pure aggression. Charizard is such an interesting and versatile card that has the capability to be combined with almost everything and be both an attacker and a support at the same time. Let me explain this concept a little bit.
When Charizard ex hits the field, it immediately triggers an ability which allows you to attach up to three fire energies from your deck to your Pokémon in play. This is precisely one of the most incredible moves that the deck has, because you literally don’t need to worry about energies, just make sure you have a couple of Charizards in your deck and you are good to go. In a straight Charizard ex build, it normally means that you are going to be using the ability to power up your multiple copies of Charizard during the entire game. Sometimes, depending on your luck or your board, you might want to power up something different like a Charmander or even a Pidgeot, but these situations are not that common.
The following is an example of a "standard" Charizard build that, as explained above, focuses on attacking with Charizard ex over and over.
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4Charmander OBF 26
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1Charmeleon PAF 8
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3Charizard ex PAF 54
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2Pidgey MEW 16
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2Pidgeot ex OBF 164
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1Radiant Charizard CRZ 20
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1Bidoof CRZ 111
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1Bibarel BRS 121
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1Rotom V CRZ 45
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1Lumineon V BRS 40
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1Cleffa OBF 80
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1Manaphy BRS 41
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1Jirachi PAR 126
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3Arven OBF 186
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3Iono PAF 80
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2Boss's Orders PAL 172
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2Professor Turo's Scenario PAR 171
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1Roxanne ASR 150
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1Team Yell's Cheer BRS 149
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4Rare Candy PAF 89
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4Ultra Ball PAF 91
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4Buddy-Buddy Poffin TEF 144
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2Super Rod PAL 188
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1Nest Ball PAF 84
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1Counter Catcher PAR 160
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1Prime Catcher TEF 157
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1Lost Vacuum CRZ 135
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1Forest Seal Stone SIT 156
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1Choice Belt PAL 176
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1Defiance Band SVI 169
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1Collapsed Stadium BRS 137
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6Fire Energy 2
For some time, I assumed that Charizard was always going to be played like this—until I started to realize that the ability was so good that it could enable other strategies. In fact, it was so good that it could be played just to accelerate energy. And if you take a look at some builds, this is exactly what has been happening for a while.
Charizard ex: Attaching energies without limits | Pokémon
There are certain decks that really struggle keeping up with the pace of the format. I was a believer of Dragapult ex which, according to the metagame in Japan, was going to be incredibly powerful, but has proven to be inconsistent after a few days of testing. The problem is not Dragapult on its own, it's the fact that it requires two manual attachments. Some players have tried to solve it using Xatu, but it is more challenging than you might think. This is my current Xatu/Dragapult deck:
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1Rotom V LOR 176
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3Drakloak TWM 129
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1Lumineon V BRS 40
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4Dreepy TWM 128
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2Xatu PAR 72
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1Drakloak TWM 129 PH
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2Natu PAR 71
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1Tatsugiri TWM 186
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1Radiant Alakazam SIT 59
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3Dragapult ex TWM 130
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1Counter Catcher PAR 160
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1Forest Seal Stone SIT 156
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1Energy Retrieval SVI 171
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1Prime Catcher TEF 157
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1Rescue Board TEF 159
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2Nest Ball SVI 181
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2Boss's Orders PAL 172
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3Iono PAL 185
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4Arven SVI 166
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1Technical Machine: Devolution PAR 177
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1Technical Machine: Evolution PAR 178
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1Super Rod PAL 188
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1Collapsed Stadium BRS 137
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4Buddy-Buddy Poffin TEF 144
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3Ultra Ball SVI 196
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1Switch SVI 194
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2Rare Candy SVI 191
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2Earthen Vessel PAR 163
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4Basic {R} Energy EVO 92 PH
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5Basic {P} Energy EVO 95 PH
It still has challenges maintaining a steady flow of energies. And what is the solution that players have found for that? Combining it with either Lost Box (which makes a lot of sense) or Charizard ex!
Just like that, the problem that the deck suffers from is no longer there. True that you might struggle to correctly set up during the game because you are running a lot of different pieces, but as soon as you evolve one Charizard, you can forget about all your issues—because you suddenly have three energies in play! From that point on, it is just a matter of attaching manually to keep sending attackers.
While we wait for Twilight Masquerade to become legal in tournaments, we have seen people experimenting with this idea of Charizard and other attackers. The first time that I saw it being paired up with Greninja ex I was surprised for a moment, until I remember that Tord Reklev himself had gotten Top 4 at Utrecht with this list earlier during the year:
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1Charmander PAF 7
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1Charmander OBF 26
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2Charizard ex PAF 54
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1Pidgey MEW 16
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1Pidgeot ex OBF 164
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1Bidoof CRZ 111
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1Bibarel BRS 121
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1Rapid Strike Urshifu V BST 87
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1Rapid Strike Urshifu VMAX BST 88
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1Sobble CRE 41
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1Inteleon CRE 43
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1Medicham V EVS 83
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1Radiant Charizard CRZ 20
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1Rotom V CRZ 45
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1Lumineon V BRS 40
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1Squawkabilly ex PAF 75
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1Skwovet SVI 151
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1Mew CEL 11
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1Manaphy BRS 41
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1Jirachi PAR 126
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1Mawile LOR 71
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2Iono PAF 80
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1Arven OBF 186
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1Worker SIT 167
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1Avery CRE 130
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1Raihan CRZ 140
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1Boss's Orders PAL 172
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1Thorton LOR 167
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1Professor Turo's Scenario PAR 171
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1Peonia CRE 149
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4Rare Candy PAF 89
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4Ultra Ball PAF 91
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4Battle VIP Pass FST 225
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2Super Rod PAL 188
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2Pal Pad SVI 182
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1Hisuian Heavy Ball ASR 146
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1Counter Catcher PAR 160
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1Forest Seal Stone SIT 156
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1Collapsed Stadium BRS 137
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1Artazon PAF 76
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5Fire Energy 2
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1Rapid Strike Energy BST 140
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1Double Turbo Energy BRS 151
One of the cool plays that this deck allowed was to use Rapid Strike Urshifu’s attack without needing to wait for two turns. Charizard ex gave Urshifu the energies it needed to hit the bench and possibly take the opponent by surprise.
Charizard ex: Play it aggro, play it with control! | Pokémon
The last thing I want to mention is that Charizard’s strength is such that it can be included in literally every deck of the format and that it will make the difference.
The following list is what won in LA just a few months ago. And yes, it is a control list.
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2Pidgey MEW 16
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2Pidgeot ex OBF 164
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1Charmander OBF 26
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1Charizard ex PAF 54
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1Radiant Charizard CRZ 20
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1Entei V BRS 22
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1Chi-Yu ex PAL 40
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1Luxray V ASR 50
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1Rotom V CRZ 45
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1Lumineon V BRS 40
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1Cleffa OBF 80
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1Mimikyu PAF 37
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1Mawile LOR 71
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1Regieleki ASR 5
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1Sandshrew MEW 27
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1Manaphy BRS 41
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4Arven OBF 186
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3Penny SVI 183
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1Eri TEF 146
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1Iono PAF 80
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1Boss's Orders PAL 172
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1Thorton LOR 167
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4Ultra Ball PAF 91
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3Nest Ball PAF 84
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3Rare Candy PAF 89
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3Counter Catcher PAR 160
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2Buddy-Buddy Poffin TEF 144
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2Pal Pad SVI 182
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1Super Rod PAL 188
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1Hisuian Heavy Ball ASR 146
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1Lost Vacuum CRZ 135
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1Hero's Cape TEF 152
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1Bravery Charm PAL 173
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1Defiance Band SVI 169
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1Defiance Vest PAR 162
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1Forest Seal Stone SIT 156
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4Fire Energy 2
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1Double Turbo Energy BRS 151
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1Mist Energy TEF 161
Even if one might think that playing just one copy of Charizard is not a lot, the reality is that its presence is not just testimonial. It enables other Pokémon to attack easier (or earlier) and it played a pivotal role in the finals, where it won the game on its own in a very epic final turn.
What are the best sleeves for Charizard? I don’t have a doubt: Red or Orange, for sure! Why? Well, because Charizard originally is that color and I think it just fits so well with the black card!
So, in conclusion, after seeing all these Charizard variants and how they are played, I think we can agree that even if they are not the same cards, Zoroark GX and Charizard have a lot in common: they are both attackers and enablers, which is why they will prevail in the player base memory as some of the most powerful cards ever printed.