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The first big tournament I did well in was US Nationals in 2006, and I almost didn’t make it to the tournament. I was still deciding if I wanted to fly to a Magic tournament, and given that it was my last year of college, I felt like I should be focusing on that. Luckily for me (and the country), the airline didn’t offer refunds, so I was priced into going. After finishing third, and being on the team with Paul Cheon (my roommate and close friend), I was more than ready to shoot my shot at Nationals 2007. We got our tickets, and started to test.
This was well before we had a team, but we did have David "Web" Ochoa on our side, and with the three of us qualified, we were determined to make a sweet deck. After much trial and error (more of the latter), we certainly did.
This deck had it all - Chord of Calling for Arcanis, the Vesuvan Shapeshifter + Brine Elemental lock, Remands, Willbenders, and tons of card draw.
This deck also played too few lands, too many clunky cards, and I’m sure had other issues, but we were happy with it. Here are some of the high points of playing the deck:
After this tournament, versions of this deck went on to win a couple more Nationals, though with some relevant adjustments. The idea was good, but adding Sakura-Tribe Scout and bouncelands sped it up significantly.
My biggest takeaway from building this deck was how much practice and knowing your deck matters. I don’t think this was the best deck I could have played, as it had a variety of issues, but it was a complicated deck with multiple angles of attack. That, combined with my familiarity with the deck, let me eke out some percentage points against the field, and ultimately take down the tournament.
It’s rare to find a good homebrew in this day and age, but back then, the environment was a little different. I’m just glad I got to have that experience (and claim the title), and hope you can find something similar, even if it’s at FNM instead of Nationals.